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Großes CS:S Update

Kategorie: CS:S - Game - geschrieben von: paNiX!

10.07.10 18:28 Uhr

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Das Update war bereits durch einen Beta-Test verfügbar, der allerdings nur für eine begrenzte Anzahl an Spieler gedacht war. Jetzt ist es aber öffentlich und somit kann jeder die neuen Änderungen sehen und testen.

So wurden 140 Achievements sowie ein komplett neues Statistik-System eingebaut. Damit könnt ihr eure Abschüsse oder Zielgenauigkeit mit den einzelnen Waffen genau verfolgen. Auch grafisch findet man leichte Verbesserungen sowie eine Unterstützung für Multicore-Prozessoren. Das 'Herrschaft & Rache' System aus Team Fortress 2 ist nun ebenfalls in CS:S zu finden ...

 

Gleichzeitig wurde auch die Mac-Version des Spiels veröffentlicht, welche wie schon bei vorherigen Titeln Cross-Play ermöglicht. Mac- und Windows-Spieler können also gegeneinander antreten.

Bis zum Freitag wurde Counter-Strike: Source zusätzlich noch im Preis gesenkt. Anstatt 19,99 Euro kostet es für kurze Zeit nur noch 6,80 Euro über Steam. Das Angebot gilt allerdings nur noch bis zum Freitag.

Wer einen genauen Blick auf die Liste der Änderungen werfen will, der schaut hier vorbei.

 

Updates to Counter-Strike: Source have been released and the game is now available on the Mac. To celebrate this update, Counter-Strike: Source will be on sale for 66% off until Friday. For more information, click here.

The updates will be applied automatically when your Steam client is restarted. The major changes include:

General

* 144 achievements added
* New lifetime player stats and summary screens
* New match player stats and summary screens
* New end of round display with MVP and interesting fact about a player
* Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures
* New cinematic death camera
* New domination and revenge system
* Added avatar icons to voice chat, scoreboard, and end of round display
* Incorporated many source engine updates
* Disallowed the use of arbitrary command strings for the message of the day screen. Now only a specific list of commands is allowed.
* Addressed issue in which AWPs and Scouts sometimes did not make the zooming sound.
* cvar mat_showlowresimage is now a cheat command.
* Many development console commands which would crash the server removed.
* Updated source engine addresses many issues:
* Better flashlight effect
* Better HDR behavior
* Multicore rendering support
* Added sv_disablefreezecam cvar to turn off the freezecam on a server.
* Added sv_nonemesis cvar to turn off domination/revenge on a server.
* Added sv_nomvp cvar to turn off MVP stars on a server.
* Added sv_nostats cvar to turn off stats on a server.
* Removed -tickrate command line option and defaulted tick rate to 66 rather than 33. This addressed a number of issues, including:
o Tick rate affecting how fast doors open / close
o Tick rate causing players hitting the ground to stutter
o Tick rate affecting the firing mechanisms of certain guns


UI

* Added the following cvars to allow players to customize their scoreboards.
* cl_scoreboard_ct_color_red
* cl_scoreboard_ct_color_green
* cl_scoreboard_ct_color_blue
* cl_scoreboard_t_color_red
* cl_scoreboard_t_color_green
* cl_scoreboard_t_color_blue
* cl_scoreboard_dead_color_red
* cl_scoreboard_dead_color_green
* cl_scoreboard_dead_color_blue
* Changed the screen that appears when the message of the day fails to load to display proper error text.
* Made the CT silhouette for the auto-select option in the Choose a Class screen smaller and corrected its aspect ratio.
* Addressed a problem that occasionally caused characters to be colored incorrectly on the Change a Class screen.


Gameplay

* Made ladders easier to climb. Added cvars sv_ladder_dampen and sv_ladder_angle.
* Fixed issue that awarded three points when the bomb explodes after the round ends by elimination criteria instead.
* Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade (in that order). Also fixed problem in which grenading a player and then killing them with another weapon showed as ‘*** in 1’ on console.
* There’s now a priority order for displaying win conditions when multiple win conditions are set.
* If timelimit exists and is not 0, then show timelimit.
* If timelimit does not exist, show maxrounds if not 0.
* If both timelimit and maxrounds are 0, show winlimit.
* If timelimit, maxrounds, and winlimit are all 0, show nothing.
* Added a cvar to ignore win conditions: mp_ignore_round_win_conditions.

Quelle: Gamona.de

 

Statistik Beispiel: http://steamcommunity.com/id/panix7889/stats/CS:S
Auszeichnungen: http://steamcommunity.com/id/panix7889/stats/CS:S?tab=achievements

Kommentare Seite: « 1 »
#4 am 23.08.2010 um 03:59 Uhr IP gespeichert
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#2 am 17.07.2010 um 13:52 Uhr IP gespeichert
paNiX!
Webmaster

Naja finde das Update auch nicht so geil vor allem das mit der Tickrate etc ...

#1 am 17.07.2010 um 13:26 Uhr IP gespeichert
Pädo oder Philie
User

Der Teil hier ist das wichtigste:

 

* If timelimit exists and is not 0, then show timelimit.
* If timelimit does not exist, show maxrounds if not 0.
* If both timelimit and maxrounds are 0, show winlimit.
* If timelimit, maxrounds, and winlimit are all 0, show nothing.

 

Sagt mal haben die sonst nichts zu tuhen ? Sitzen ganzen Tag rum und denken sich neuen Müll aus.

Naja treffen tuhe ich immer noch

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